When more than 128 blocks away from the ocean (at y=62) fish spawn and despawn rapidly (See attached), creating massive amounts of lag for the server, making the game unplayable if a player is in the area.
When a player goes down to ocean level and lets the fish spawn and stay, the problem goes away.
This is a fairly major issue for our server as it makes playing near impossible in the area.
Environment
Windows 10, Windows 7, Windows Server 2012
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However, this issue is a Duplicate of MC-91621.
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