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MC-138025

Excessive water mob spawning

I have been running a small server for my friends and I for about a month without issues.  After updating from 1.13.1 to 18w43b certain rivers will spawn hundreds of mobs in close proximity.  This results in horrible performance, with the server using over 8GB of RAM for a single player in the affected area and the server falling behind as much as 250 ticks.  The picture provided is after killing approximately 100 of the spawned mobs.

Environment

Server:

Minecraft 18w43b Server

Java JRE 10.0.2 64-Bit

Intel Xeon X3440 2.53GHz (4c/8t)

16GB DDR3 ECC 1066MHz

Adata SU655 SSD 120GB

Windows 10 Pro 64-Bit

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Minecraft 18w43b

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