The bug
Sides and bottom of trapdoors rotate illogically when opened and closed.
[media][media]
[media]
Possible fixes
The sides of trapdoors could be fixed in two ways:
One is to make them work like doors, with three sides that follow the movement of the trapdoor and one "hinged" side that will stay in place. This option works well on orientable trapdoors, but wouldn't work properly on non-orientable trapdoors, such as oak and iron.
The other option is to have all four sides to follow the movement of the trapdoor, but without a hinged side. This would work for both orientable and non-orientable trapdoors.
What files were changed:
mainly, the "...trapdoor_open" models were split into "...trapdoor_bottom_open" and "...trapdoor_top_open", something similar to how it is done in doors.
Linked issues
relates to 2
Attachments
Comments 17
Can confirm in 22w11a.
I would like to request ownership of this ticket as the current reporter has been inactive since 2019. I will keep this report updated and with the necessary information.
Can confirm in 1.16.4 and 20w51a.