After removing all sources of water around a coral block it doesn't die instantaneously but instead it takes a random amount of ticks to update. Therefore it should be affected by changing the "randomTickSpeed" gamerule, but it's not.
After removing all sources of water around a coral block it doesn't die instantaneously but instead it takes a random amount of ticks to update. Therefore it should be affected by changing the "randomTickSpeed" gamerule, but it's not.
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However, this issue is a Duplicate of MC-129942.
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