The game runs as normal for a little bit but after a while, certain items and menus will have some lag associated with them. Other things run fine... no lag on the game menu, player inventory, walking around, etc.
Things that lag:
Water placed with a bucket will spread after a brief delay.
Mining a block with anything (hands, pickaxe, axe, shovel, etc.) will mine the block as normal, but then the block will reappear for a brief moment after the same delay and then disappear again, dropping the corresponding item.
Right-clicking to cast or reel-in with a fishing rod will cast/reel the line after the same delay. Also, the fish particles now track to where the bobber hit the water initially, rather than where it currently is.
Eating food takes longer than normal, probably because of the same lag before it recognizes that you've begun eating.
Right-clicking to open a chest will open the chest inventory after the same delay. Closing said chest closes the inventory immediately, but the chest will visually remain open for a brief moment before closing.
Attempting to use a workbench, loom, furnace, enchantment table, or brewing stand will open their inventories after a brief delay.
Attempting to use a bed put you in the bed or give you a message ("...monsters nearby", or "...night and during thunderstorms") after the same delay. Sleeping takes a lot longer.
Firing a bow will release the arrow after the same delay.
The day/night cycle. The sun/moon rubberband constantly (see video).
Things that don't lag:
Opening and closing the player inventory.
Opening and closing the game menu (pushing [Esc]).
Opening and closing doors, fence gates, and trapdoors.
Running, sneaking, swimming, jumping, and climbing.
Linked issues
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