Sometimes when placing a block as far away as possible, it will flicker into existence for a brief moment and then disappear again. This affects survival and creative. In survival the item pops back into your inventory.
To reproduce the problem, load the attached world and, without moving, place the anvil you are holding against the block you are looking at (the first stone block above the portal).
The bug first appeared in 1.3.
Related issues
is duplicated by
Attachments
Comments


Can confirm this bug. I've seen this happen before 1.3

I can confirm that too, and I hat that issue, ò.ó

confirm in 1.5.1

confirm in 1.5.2

confirmed. 1.5.2 both vanilla and bukkit server no plugins SP/MP any game mode
http://www.youtube.com/watch?v=rd9DECFqwNk
Also now it also drops items from them glitching out on the placement. Example Ive had a random # stack drop of xp potions after the placed block dissapeared (no I cant say which block as its kinda a serious exploit in the game mechanics).

Still a concern in 14w08a.

Is this still a concern in the latest Minecraft version 14w30c? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

This ticket is incomplete without the requested information, no response has been received within a reasonable time and we are assuming the issue has been resolved. If you are still experiencing this issue, we can reopen it at your request.

Still happens for 1.7.10 already seen it. Asking someone to update a 2+ year old ticket is not acceptable either. I personally have had blocks broken and then still are physically there to the server but client side they are gone and vise versa. I have not see it on 1.8.x nor have I looked for it I only drops my comment because I was on a the watch list when this was closed. I'll do more forceful testing to get blocks to glitch out possibly this weekend also see if it still happens with 1.8.x but it definitely exists for all versions up to 1.8 And as for a resolution, incomplete is not acceptable either as no fix was created for this problem so there is no resolution, not incomplete or partial but 'none' or 'not applicable'. Passing the buck like that is not cool either, seriously.

Reopened, gave you reporter access to adjust the versions.
@immibis: Issue can be retaken by you at any time, just leave a comment.

okay sweet I'll dig some more into it and get back to yas. Sorry if I was short with yas also, everyone around me getting their heads bit off today with me _

No problem. I am just going through around 3,800 tickets, and try to sort out those that are completely orphaned.

Btw cant add any 1.7.x versions. The problem seems to stop @ 1.8 as destroy and placement block distances changes from 1.7.10 to 1.8. Not sure if this 'solved' the problem or just started to 'mask' it, as I cant repo it on 1.8. or 1.8.1-pre2 the distance from placing a block vs destroying one is not the same anymore. I cant place blocks @ the same distance as the farthest point that I can destroy one now. Offsetting placement about .05m in distance seems to have changed it all, atleast for me. When the server bugged out on block removal or placement, it was always happening when I was placing blocks at the edge of the highlighted range.

Just going to resolve it to fixed in 1.8. 1.7.x versions are no longer supported.

I have to agree with @Sycholic about passing the buck. Saying "Nobody has re-confirmed this in the last 2 years, therefore it's invalid" is just sticking your head in the sand (and by "you" I mean Mojang).
"Pending information" or similar would be a valid status, but only if there's someone at Mojang whose job it is to confirm bugs. Otherwise, it's just another way to disown responsibility.
TL;DR: Getting bugs fixed once they are reported is Mojang's responsibility. If I am expected to help Mojang, then I expect to be paid for my time, like everyone else working for Mojang.

Let's analyze the "Incomplete" message I give out:
This ticket is incomplete without the requested information, no response has been received within a reasonable time and we are assuming this is no longer an issue. If you are still experiencing this issue, we can reopen it at your request.
"we are assuming this is no longer an issue" = Can be either seen as "this has been Fixed in a random version" or "this was once an issue of some sorts, but it is handled as something intended now".
"we can reopen it at your request." = We are actually serious with this, for my part, I am getting E-Mail for every response to a ticket I closed as Incomplete, and therefor I can see if someone comments on it.
I agree that this is a farily new method, but at the current state, the bug tracker as a whole seems a bit unorganized. I've seen quite a few duplicates that were not detected as one. My plan for the future is to do this every big update, and what I am expecting at least from anyone reporting a bug is that he checks it in every big release (next one would be 1.9). Just reporting a bug and thinking that everything would resolve around it completely automatical is not enough.
All bug tracker moderators are volunteers by the way.