Can't see this anywhere, but if a duplicate exists, please point me in the relevant direction. The other issues related to fullscreen seem unrelated.
Reproducing the issue:
Originally noticed on 19w02a. Also tested and reproduced in 1.13.0 & 1.13.2 release ... but can not be reproduced using the 1.12.2 release.
If I launch the game in windowed mode and then toggle full-screen mode, the game crashes.
If I launch the game in full-screen mode, and then toggle it to switch to windowed mode, it works fine. But toggling again to return to full-screen crashes the game.
It's reproducible 100% of the time so far.
Reproduced using keyboard shortcut (custom: F12), and also the button found in the settings UI. Both methods trigger the issue.
At this point, I haven't even opened a world - I'm simply sitting at the menu screen after having clicked "PLAY" in the launcher.
Linked issues
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Comments 4
I can't seem to reproduce it on 1.12.2, regardless of how many times I toggle full-screen it just doesn't crash. Perhaps Minecraft is interacting with that library differently from 1.13.0 onwards?
This looks like an issue with a macOS system library (namely
libglfw.dylib
) to me, and not like an issue with Minecraft.