The bug
When a raid was finishes it still display "Raid - Mobs remaining: 1". It's inconsistent because all raid mobs was killed.
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I did some looking into it, I had a similar issue (2 times) before, it seems it was due to raid mobs spawning in caves down below the area under the village, found them by going into spectator, and I do wish to note that both of the 2 times it happened, it was a witch that had spawned in the cave, but I am not sure if that is what will always happen, or if any of the raid mobs can have this issue.
Edit: I should add that both of two instances happened in 19w08, the first one in a and the second one in b
I did further testing, it seems that naturally spawned witches become part of the raid if they are close enough when it starts, and this can cause issues when a witch is in a cave below the village that the player is unable to access or does not know about, as the raid will seem to be stuck with 1-2 mobs remaining due to the witches in the caves, maybe this behavior either should not happen, or there should be some sort of check if a witch is visible to the sky before making them part of the raid?
I have this issue on the PS4 version, have there been fixes for this in recent or upcoming updates? My current version is 1.92.
I too have this issue on the PS4 version (1.92) Are you planning on fixing this? It has been like this for months. Not acceptable.
Having this problem on PS4. Had a raid at my base and now it's stuck with "1 mob remaining" says it's resolved but clearly isn't... Please sort it out
Cannot reproduce.