mojira.dev
MC-143945

Minecraft synchronization of client-side feels "off" during menu pause and unpause

Minecraft synchronization of client-side feels "off" after pausing and unpausing the game

I have demonstrated this in a video using a redstone loop, as you can see, after pausing and unpausing the redstone loop almost chokes and catches up with itself, almost as if it became unsynchronized during the pausing process.

--> https://youtu.be/-VsZBpG26f8

Linked issues

Comments 1

Please check if that's still an issue for you in the latest 1.14.4 stable release or the latest 1.15 development snapshot.

Jared Herman

(Unassigned)

Unconfirmed

(Unassigned)

Minecraft 19w06a

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