i created an amplified world for fun, and got bored of it. deleted it and created a new default world. i spawned into a pseudo-amplified world, with giant mountains and floating islands as well as biome and terrain generation corruptions ex [ mountains being cut in half or biomes having a straight visible chunk border with land formations cut off.
What I expected to happen was...:
the default terrain generation shouldnt be affected by anything but the options i selected, but this happens regaurdless of if i choose default or amplified
What actually happened was...:
upon creating a default world i was spawned into a corrupted overworld with terrain generation from both amplified and default
Steps to Reproduce:
1. delete all current worlds
2. create an amplified survival map and delete it
3. delete amp world and create a new default
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duplicates 1
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