What I expected to happen was...:
Moving the camera in thrid person and the head would follow the camera and look into it
What actually happened was...:
Moved the camera and the y-axis is inverted, so the head would look to the ground when the camera is moved up (to see the ground) and to the sky when it is moved down (to see the sky)
Steps to Reproduce:
1. Press F5 twice for second third person
2. Look up and down
3. The player will look away from the camera instead of right at it
Thank you for your report!
We're actually already tracking this issue at MC-145668, so we will resolve and link this ticket as a duplicate.
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