When many villagers are in close proximity to many workstations (fletching table, smithing table, ect.) they don't know how to update and the game crashes. At least this is as far as I can tell without a lot more investigation.
Environment
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OS: Windows 10.0 , 64 bit Build 17763 (10.0.17763.292)
CPU:total 12 (12 cores per cpu, 1 threads per core) family 23 model 1 stepping 1, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3, sse4.1, sse4.2, popcnt, avx, avx2, aes, clmul, mmxext, 3dnowpref, lzcnt, sse4a, tsc, tscinvbit, tscinv, bmi1
AMD Ryzen 1600x
Memory: 4k page, physical 16723112k(2984212k free), swap 28781736k(7666176k free)
16GB DDR4
NVIDIA gtx1060 6GB
vm_info: Java HotSpot(TM) 64-Bit Server VM (25.51-b03) for windows-amd64 JRE (1.8.0_51-b16), built on Jun 8 2015 18:03:07 by "java_re" with MS VC++ 10.0 (VS2010)
time: Wed Mar 13 16:23:40 2019
elapsed time: 273 seconds (0d 0h 4m 33s)
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