Enclosed areas are being affected by the daylight cycle. For instance, Skeletons are burning even when inside a building during the day.
Environment
– System Details –
Details:
Minecraft Version: 19w11b
Operating System: Linux (amd64) version 3.16.0-7-amd64
Java Version: 1.8.0_171, Oracle Corporation
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 13751624752 bytes (13114 MB) / 17082875904 bytes (16291 MB) up to 17082875904 bytes (16291 MB)
JVM Flags: 2 total; -Xmx16384M -Xms16384M
Player Count: 4 / 20; [vd['CyberKeith'/36960, l='world', x=-117.46, y=59.00, z=67.57], vd['InkyIsy'/52489, l='world', x=5194.10, y=54.00, z=5850.25], vd['666j666'/61546, l='world', x=-170.36, y=74.00, z=-65.14], vd['kcjdodl'/69436, l='world', x=-93.22, y=62.38, z=-174.58]]
Data Packs: vanilla
Is Modded: Unknown (can't tell)
Type: Dedicated Server (map_server.txt)
Linked issues
Comments 2
Thank you for your report!
We're actually already tracking this issue at MC-143489, so we will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Did you upgrade the world from an old version to a 1.14 snapshot?