Unicode totally works when I write it in Minecraft itself.
But when I start using Unicode in a .mcfunction file for a data pack/function for example in a /tellraw command it will show me an error Message (Picture 1 [In German]) because the ANSI format doesn't support Unicode. But when I save my .mcfunction file in the Unicode format or in the UTF-8 format the file stops working completely.
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Actually upon further testing, you can create a functional function (pun intended) by saving the text file under the encoding type called UTF-8 (NOT UTF-8 BOM). Which can be done with Notepad++ for example
The Editor shipped with Windows saves a BOM at the beginning of every file, so you need to use another editing program, or remove the BOM manually from the file saved by the Editor. See MC-120962
Can confirm this for the latest snapshot 19w14b