mojira.dev

Same as MC-124029 .

 

Tried to load unrecognized recipe: minecraft:light_gray_dye_from_gray_bonemeal removed now.

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The issue you're actually happening is probably unrelated to MC-124029 (which was actually about the severity level that message was logged at, not the message itself). I'm pretty sure the message is not directly relevant (it's just something related to unknown recipes that a player has unlocked, I think) and the actual error below it is separate.

Looking at the actual error, I think it has something to do with an invalid world. I'm not entirely sure what that would entail, though; can you attach the player data file (playerdata/your uuid.dat)? Also, do you have the nether/end disabled in server.properties?

Hello !

I did not had the nether or end on false beafor [just change it now ] .I added the 4 player data file !

 

Thanks you so mutch for helping me , and tanking the time to !

omgserv suport did not care at all !

 

 

EDIT : I deleted the player data file and the error is gone , you were right !

Thanks you a lot !

 

Unfortunately, this is an invalid issue; it's caused by previous use of modded server software which we don't support here (spigot or a derivative). Vanilla minecraft only supports 1 world with 3 dimensions, while modded servers might have more. In this case, that seems to be what happened here.

Each player is at:

UUID

Player

Dimension

Spawn world name

4134ad86-8802-4bd1-8302-712ba52fa6c1

__Brioche__

15

patate2

a01b665f-06a4-4ccb-9f17-3c1d2cadd7d8

NoahYro

16

survival

af694201-8a7c-47c4-a23f-cd20b892c0fc

Math2811

14

survival

d457a931-26cb-4398-bb43-c909bda11384

Teppic_Seingalt

15

patate2

Normally, Minecraft only has 3 dimensions, with IDs -1 (nether), 0 (overworld), and 1 (end), and only one world (with the name specified in server.properties, defaulting to world). Your world names are clearly different, and some players are in different worlds... which is not going to work well when running the vanilla server.

You will probably need to either manually move players to the correct location, or wait until spigot updates.

(Also, you want the nether and end to be on true – setting it to false disables those dimensions, which you don't want. It was one guess as to how something like this could happen from purely vanilla, but that does not apply.)

Mathias

(Unassigned)

Unconfirmed

Minecraft 1.14 Pre-Release 1

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