I was trying teleporting and teleported outside of the borders and then went inside of them, no chunks loaded at all and when exiting and saving it only said: Saving world
No crash or stuff like that, had to end process via the Process Explorer
Linked issues
duplicates 1
Comments 4
Was able to reproduce this by accident but not with the border coordinates. This actually only happens if you try to teleport more further away than the default world border (30M).
Steps to reproduce
Create a new world in creative
run /tp 300000000 ~ ~ (that's 300M)
You will not end up at 300M, but at 30M instead (the world border), and the game will be stuck. If you try to quit, the client will be stuck in the saving world splash screen, and you'll need to kill the java process manually. If you try to crash the game (holding F3+C), the game will freeze after the countdown instead of crashing.
However, this issue does not happen on dedicated servers.
Can confirm the way I described it for 1.14-pre5: so it is not teleporting to the world border which causes the crash, but teleporting further away (like describe above). Please update this ticket.
This is caused by the teleporting command having currently no limitation at all, which allows you to get out of bounds, causing the game to either kick you or crash. Will be solved as a duplicated of MC-122715.
Cannot reproduce.