The bug
Checking the MaxEntityCrimming, is not working properly, when you reach the maximum number of entities that is set.
✔ Max Entity Crimming = 24 entities.
When you reach a certain number of entities in each block you find:
:yellow_star: The frames fall.
:green_star: Entities slow down.
The test was performed with the entity Enderman
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Best regards.
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Good night, I do not know if it is me, but when they accumulate too many entities at a certain point, in that case 6 blocks, as shown in the video, the max entity cramming fails in a strange way, the entities are Relentizan, the collision box is corrupted and also do not die C Hen that maximum reaches 24 in each block as handled in the 1.13.2, also freezes that place, that's what I mean.
What exactly is the bug here?