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MC-148766

Red giant mushroom uses 1 (wrong) new additional blockstate block

Red giant mushrooms use one wrong new additional block, in the very middle, the uppermost block.
In the back you can see a red giant mushroom planted in 1.13, in the foreground a red giant mushroom, planted in the current 1.14 prerelease 5.

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Back in the 1.13 snapshots, I created a resource pack addon with which all blockstates of red and brown giant mushrooms can be displayed separately, for mapmakers to create additional (usually unused) blocks for their maps or SMP with a custom resource pack.
Showcase/short explanation video: https://www.youtube.com/watch?v=al5L9e9eDHU

Upon testing the updated version for upcoming 1.14, I noticed that the current red giant mushroom contains a wrong new additional blockstate block.

Previously, the block used had these blockstates:

down: false
east: false
north: false
south: false
up: true
>>>west: true<<<

Now that block uses these blockstates:

down: false
east: false
north: false
south: false
up: true
>>>west: false<<<

The west-direction was changed from true to false.

As a mod pointed out, the initial center texture was a wrong one, iirc I noticed that myself back when I created the pack, but assumed that it was intended, to only use up 16 blockstates and not 17 - or rather back then meta data values.

Thus I believe it may be an old metadata remnant due to the previous block limitation.

Just want to make sure that this is now WaI, so I can change the pack accordingly.

Thank you!

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Comments 3

I might want to add that all mushroom blocks aren't unused and can be obtained in survival mode, no matter what block state they are, with the new mushroom block mechanics introduced in 1.13. This is probably working as intended, as it would be illogical that the mushroom block has a non-pore face facing a pore face.

I said so myself in my videos (e.g. here https://youtu.be/al5L9e9eDHU?t=208) and Livestream, that there are workarounds for this, and that this pack is not for regular resource pack makers, but mainly SMP owners or mapmakers (who can e.g. disable placing certain blocks).

My assumption that it may not be WaI is that the red giant mushroom used 16 blockstates (the brown uses 10), and that the new used block hasn't been used before on the red giant mushroom, so it'd be now 17.

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As for the pore-facing: Iirc, I thought the same back in the first 1.13 snapshots when I created that pack, but you can't see the texture, as it's - aside from the upper area - completely occluded by other mushroom blocks. However, I also think that this was an initial mistake, still, as the block's complete texture couldn't be seen from the outside, and as some "mishaps" are being left in the game, I just wanted to make sure that this is intended now, so I can change the pack.

As I now explained in the bugpost, it may be that this was intended before due to the previous block limitation and previously used metadata (16 max).

Personally, I don't mind, I just need to know whether or not this is now WaI, and if it is, no biggie, I'll just change up the pack.

@unknown After I replied to you, I saw the related fixed bugpost, thus it seems very likely that this change is WaI (and was made possible due to removal of metadata and basically also block limit).

Thus it's fair to assume that you can close this bugpost accordingly as "WaI".

Thank you!

Meri Diana

(Unassigned)

Unconfirmed

Block states

blockstate, blockstates, giant_mushroom, metadata, mushroom, survival

Minecraft 1.14 Pre-Release 5

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