If you run minecraft using 32-bit jre1.8.0_211 with params:
-Xmx1G -Xss1M -Dfile.encoding=UTF-8 -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
You get camera micro-stuttering if you rotate camera and walking.
micro-stuttering gone if you change the parameter of render chunks distance to lower/max and revert to default.
64-bit jre1.8.0_211 works fine.
Please check if that's still an issue for you in the latest 1.14.4 release.