In our MC Java 1.14 Realm new survival world, we made a campfire. Every animal we killed around our camp died dropping cooked meat, even as far at 15 blocks away from the campfire.
-sheep
-chickens
-cows
We were actually hoping to try out the new cooking mechanics of the campfire, but couldn't get any raw meat to test it!
Linked issues
duplicates 1
Comments 3
Yes, but nothing that affects campfire, and nothing "should" be dropping cooked meat killing with a basic stone sword.
Just to test your question, I took the entire datapack out, and the animals drop their usual raw meat. Putting just the loot tables back in, they dropped the cooked meat again. Comparing the current datapack loot table to defaults, the datapack tables contain the 1.13 smelting portion with the property tag "on_fire", which I see 1.14 changed the smelting portion to a predicate flag "is_on_fire". I was unaware of this part of 1.14 update.
So, clearly the datapack loot tables need updating.
Although, it is curious, because the animals are not on fire, so not sure how they are triggering the smelting portion of the loot table to drop cooked meat.
Still, unless utilizing the 1.13 smelting loot table has unmasked a smelting glitch in 1.14, the bug report is thus invalid.
Thank you for your time.
Thanks for checking that! We already have a ticket for that (MC-137792), so I'll just resolve this report as a duplicate of that one.
Do you use any data packs on your Realm?