On the surface, when any block is created or destroyed, the game creates a massive stutter.
I was breaking down trees for wood expecting the game to perform fine, as it did in 1.13.2.
Almost every block that broke that was part of the tree made my game stutter a ton (even when a leaf block decayed)
Reproducing:
1.) Open the frame time graph by pressing Shift + Alt + F3.
2.) Find a tree and break it down.
Environment
Tested on Java versions: 1.8.0_181 and 1.8.0_211
Windows version - build: 1809 - 17763.437
Linked issues
duplicates 1
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