When walking / running in Minecraft and moving the mouse a little, the cursor at some point does some oversteering where the character is suddenly looking in a whole different direction than the mouse movement would suggest it.
Steps to reproduce:
Standard keyboard-configuration, standard mouse configuration
Walk / run in Minecraft and move the cursor from 45° left to 45° right of the normal FOV
It seems like Minecraft re-sets the mouse position at some point. An output of the coordinates of the mouse cursor confirms this.
This bug only happens in 1.14 Minecraft.
I also have this bug, but it has already been reported here: https://bugs.mojang.com/browse/MC-144107.
If you are running MC in a window have you tried playing fullscreen, because that solved this issue for me?