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MC-151226

/gamerule DoMobSpawning false does not help

Upon using

/gamerule DoMobSpawning false

and adding the command /kill @e[type=!minecraft:player] I am shocked that now Mobs keep loading in... And the worst that I can kill each single one individualy with /kill @e[] but not them all together, better prevent any from loading in...

 

Comments 2

Please do not mark unreleased versions as affected.
You don't have access to them yet.

The "D" is supposed to be lowercase. Use:

/gamerule doMobSpawning false

Lord Moxium

(Unassigned)

Unconfirmed

(Unassigned)

Minecraft 1.14.1 Pre-Release 1

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