This issue happens to me too with a regular piston.
I did a simple redstone clock with 4 repeaters and it worked as intended, but when i added another one the piston no longer retreats, even if i broke the redstone circuit, i does after a block update next to it. (the repeaters where at 4 ticks, the observer was just to start the clock)
This issue happens to me too with a regular piston.
I did a simple redstone clock with 4 repeaters and it worked as intended, but when i added another one the piston no longer retreats, even if i broke the redstone circuit, i does after a block update next to it. (the repeaters where at 4 ticks, the observer was just to start the clock)
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