**I LOVE THE GAME! but i really need some info. pretty please?
[Command to get started]
/setblock ~ ~ ~ minecraft:chest{Lock:"???"} replace
[Commandblock 1]
execute at @e[type=item_frame,tag=Display] run data modify block ^ ^ ^-1 Lock set from entity @e[type=minecraft:item_frame,tag=Display,limit=1] Item.tag.display.Name
[Command 1]
/summon item_frame A
{Facing:*B*b,Tags:["Display"]}
*A = coordinates to place item frame
*B = Rotation of item frame to keep it from popping off
I have been trying to set up a key system for chest. When you place an item frame and place a any object, with desired name, it keeps giving the chest {"text":"C"} for the Lock
*C = Desired key name
you can check this by looking at the locked chest and and typing
/data get block "D" Lock
*D = Coordinates chest was located at
It will proceed to say
{"text":"C"}
Unless there is a string, translation, or any other method of getting just the "C" i am considering it broken
This is not a bug. Item display names use the JSON text component and you are copying the JSON into a different string.