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MC-152090

Repeating Command Blocks Stop working

Command block set to repeat will randomly stop working. 

I have been making a map for 5 months now with many repeating command blocks. I updated to 1.14.1 and whilst working on my map suddenly most if not all repeating command blocks stopped working. They would update if I turned them off and on again, or simply powered them with a redstone block. BUT again they stopped working. Luckily I made a back up, and I only wasted 7 HOURS of my life trying to work around it.

I am forced to stay in 1,14 until that issue is fixed. 

Comments

D

I also noticed that! In my case repeating command block stop working when any another command block successfully execute /clone command. Very strange behavior...

Caleb McCall

Yeah, just ran into this same issue. I have a couple repeating command blocks set to always active that seemingly randomly decided to stop working running. Turning them off and on worked for me as well.

A

I can confirm that repeating command blocks stop working as soon as a /clone command is run off of a separate command block. It is not the case if the player executes the command via chat.

This bug is especially game-breaking for me as I'm on Realms and cannot simply revert back to 1.14.

 

My current workaround is to:

a) Have all of my repeating command blocks be in a centralized area (ie: spawn chunks).

b) Make all of my repeating command blocks require redstone to be activated.

and then (after every command block that runs a clone command) do:

1) /fill xyz1 xyz2 white_wool replace redstone_block

2) /fill xyz1 xyz2 redstone_block replace white_wool

This process reactivates all repeating command blocks within xyz1 to xyz2.

 

A

This issue appears to be fixed in 1.14.2

_BOBE

Not quite sure how to reply to people on this site. @Afro_Gizmo that might work? Have they said they fixed? Or they do it secretly? Also I see you're from Vancouver, nice! I'm near Burnaby.

Johnibur

@unknown Are you able to reproduce this issue in 1.14.2?

_BOBE

@Johnibur It looks like it is fixed in 1.14.2

ouroya

while this bug is wreaking havoc on many worlds, there is a workaround that i found rather soon after 1.14.1 was released, and it is to summon entities with NoAI:1 and a CustomName in the chunks of any command block in the world. (i.e. if your chain spans multiple chunks, each chunk needs a new entity.)

/summon pig ~ ~ ~ {Silent:1,Invulnerable:1,Tags:[loader],CustomName:{"text":"loader"}}

_BOBE

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Unconfirmed

Block states

Minecraft 1.14.1

Minecraft 1.14.2

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