Snapshot crashed while loading a CSP world. This crash only happened once, and I cannot seem to replicate it. Figured I'd post it here anyway.
---- Minecraft Crash Report ----
// Would you like a cupcake?
Time: 5/10/13 11:41 AM
Description: Sending packet
java.lang.NullPointerException
at cj.b(SourceFile:116)
at cj.a(SourceFile:41)
at jj.b(SourceFile:426)
at gw.b(SourceFile:668)
at gw.a(SourceFile:78)
at bhf.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.s(SourceFile:490)
at net.minecraft.server.MinecraftServer.r(SourceFile:407)
at bhc.r(SourceFile:125)
at net.minecraft.server.MinecraftServer.run(SourceFile:341)
at gr.run(SourceFile:584)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at cj.b(SourceFile:116)
at cj.a(SourceFile:41)
-- Packet being sent --
Details:
Packet ID: 4
Packet class: fj
Stacktrace:
at jj.b(SourceFile:426)
at gw.b(SourceFile:668)
at gw.a(SourceFile:78)
at bhf.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.s(SourceFile:490)
at net.minecraft.server.MinecraftServer.r(SourceFile:407)
at bhc.r(SourceFile:125)
at net.minecraft.server.MinecraftServer.run(SourceFile:341)
at gr.run(SourceFile:584)
-- System Details --
Details:
Minecraft Version: 13w19a
Operating System: Linux (amd64) version 3.5.0-17-generic
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 300135048 bytes (286 MB) / 449576960 bytes (428 MB) up to 954466304 bytes (910 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 457 (25592 bytes; 0 MB) allocated, 443 (24808 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
Profiler Position: N/A (disabled)
Vec3 Pool Size: 52 (2912 bytes; 0 MB) allocated, 52 (2912 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
Related issues
Comments


Really? ¬.¬
Duplicate of MC-3766.