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MC-154760

Itemframe crashes game when placed

Deciding to make a map room, I placed an itemframe down and the game crashed. After many attempts, even ones facing in different directions, nothing worked.

Environment

From the crash report

Details:

Minecraft Version: 1.14.3 Pre-Release 3

Operating System: Windows 10 (amd64) version 10.0

Java Version: 1.8.0_51, Oracle Corporation

Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 2765136032 bytes (2637 MB) / 3892314112 bytes (3712 MB) up to 4294967296 bytes (4096 MB)

JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx4G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M

Launched Version: 1.14.3-pre3

LWJGL: 3.2.2 build 10

OpenGL: GeForce GTX 1060 with Max-Q Design/PCIe/SSE2 GL version 4.6.0 NVIDIA 417.35, NVIDIA Corporation

GL Caps: Using GL 1.3 multitexturing.

Using GL 1.3 texture combiners.

Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.

Shaders are available because OpenGL 2.1 is supported.

VBOs are available because OpenGL 1.5 is supported.

Using VBOs: Yes

Is Modded: Probably not. Jar signature remains and client brand is untouched.

Type: Client (map_client.txt) Resource Packs:

Current Language: English (US) CPU: 12x Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz

Linked issues

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migrated

(Unassigned)

Unconfirmed

Minecraft 1.14.3 Pre-Release 3

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