To reproduce:
1. Get a wild wolf, for example: /summon wolf
2. Hit it in Survival mode.
Result: Wolf becomes angry at you and tries to attack you.
3. Leave and rejoin the world (only tested in Singleplayer, might require a server restart).
Result: Wolf is peaceful again.
Running /data get entity @e[type=wolf,sort=nearest,limit=1]
reveals that there is no NBT tag for who the wolf is angry at, only Angry:1b
or Angry:0b
.
Linked issues
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