I am an artist of the faithful ressource pack and I decided to embark on the adaptation of unicode fonts, I found myself stopped when I realized that it was impossible to do my job correctly :
1) When I put unicode font at ON, all caracters are replaced by white square :
(Screen with all white square unicode font on)
2) Unicode files doesn't change anything when I modify them :
(the proof in the picture of the panel and the file unicode_page_2b, the one containing the arrows present on the panel, we can notice that the arrows are not resized as the letter z present on the ascii file. this means that the textures of the unicode pages are not taken into account by the game)
YOU CAN ALSO DOWNLOAD THE RESSOURCE PACK HERE : https://faithful.team/news/2019-06-01-faithful-1-14-3-r1/
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you can download the resource pack here : https://faithful.team/news/2019-06-01-faithful-1-14-3-r1/
Two observations:
You haven't specified which character you modify in your custom font using
assets/minecraft/font/default.json
andassets/minecraft/font/alt.json
.You haven't specified the widths of your unicode characters in
assets/minecraft/font/glyph_sizes.bin
If you have done both of these, and the issue still occurs, please leave a comment here.
Note that HD fonts with unicode characters should be possible, but with the limitation that characters may not be wider than 16 pixels (because of glyph_sizes.bin
).
Please attach the full resource pack, or a resource pack to test the issue, to this ticket.