Chest both single and double wide the lid is hinged at the wrong point creating a overlapping of two textures in the identical plane (texture fighting). It is not a texture mapping issue but a modeling issue. Screenshots included closed, open, and showing proper plane of alignment for the third.
This is not just a visual issue this is also a rendering issue and in large amounts can lead to serious performance issues.
Linked issues
is duplicated by 1
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Comments 47
True, but regardless intentional or not its bad modeling/rendering and in large amounts leads to severe performance and even graphical glitches... good example go play 'Second Life'. But anyhoot there is something wrong with end result. Either the hinge point is too low or as you said one of the polygon's should be bigger then the other.. top or bottom shouldnt matter long as they arent trying to occupy the exact same plane of existence.
Yes, this could easily be solved by moving the chest lid part of the model up 1 pixel (1/16th of a block). As someone who makes textures, I can't make the chest be properly shaded, because if I do the Z-fighting will occur. The chest intersecting itself is illogical, and an eyesore that if fixed will make chests immensely better.
Whats even more odd is this still has yet to be confirmed by someone (officially)..... and yes I_L thats how I actually stumbled upon it when trying to make a custom texture for chests.
Does not appear to cause Z-Fighting, but I can see what you mean by the hinge point overlapping.
Does not cause any major performance issues. I'd say that this not a bug.
no, it's not:
Affects Version/s:
Minecraft 1.4.2, Minecraft 1.4.6, Minecraft 1.4.7, Snapshot 13w03a, Snapshot 13w04a, Minecraft 1.5.1, Minecraft 1.5.2, Minecraft 1.6.2, Minecraft 1.6.4, Minecraft 13w38a, Minecraft 13w38b, Minecraft 13w38c, Minecraft 14w08a, Minecraft 1.7.5, Minecraft 14w10b, Minecraft 14w10c, Minecraft 1.7.10, Minecraft 14w30c, Minecraft 14w31a, Minecraft 1.8-pre3, Minecraft 1.8, Minecraft 1.8.1, Minecraft 1.8.3, Minecraft 1.8.7, Minecraft 1.8.8, Minecraft 15w39c, Minecraft 15w40a, Minecraft 15w40b
attached texture file which has bottom part black, and top white, this is easy for debugging
attached result of this texture in 15w44b as well
really... so how did you go back in time to post it in 2014? not to mention I also appreciate the poaching, Swekob. I'm done.
Sycholic, did you look at MC-93554? It's about ALL z-fighting in the game and covers at least 7 other issues.
So a mod forgot to comment "resolving as duplicate for a more general issue". And if it feels bad, I have one of my issues (a typo I had posted near when it happened and kept the affects versions up-to-date) marked as duplicate because a newer version of it (what should have been marked as a duplicate) was posted and the dev saw it and fixed it... afterwards mine was marked as a duplicate...
Just remember that bug trackers are free-for-alls.
The goal of this bug tracker is to fix bugs. I recommended MC-93554 be created so we have a central ticket for what is essentially the same issue, this was not @unknown's idea. It doesn't matter who reported a bug as long as description, title and affected versions are kept up to date. It is not unusual to resolve older tickets as duplicate of newer tickets.
I believe the hinge point is intentional. If there is texture fighting the lid just needs to be a little bigger than the base.