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MC-157455

Placing player head with modified SkullOwner crashes the game

If I /give myself a player head with SkullOwner set to "MHF_<some name>" and try to place it, the game freezes for approx. half a second, then the world saves and then the game crashes. Log files tell that there happens a NullPointerException.

After loading the world again, the head is there with intended skin and everything is ok.

I didn't make any kind of research with different setups, so that's all I know. :/ Check the log file that I attached for more info.

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Comments 1

I first encountered this when I wanted to have a look at "MHF_Herobrine". That was very awkward.

DL33

(Unassigned)

Unconfirmed

(Unassigned)

1.14.4

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