"Standard Form of National Characters" (國字標準字體/CNS11643) is the standard form used in Taiwan.
But Mojang has always used GB18030 as the standard of both Simplified and Traditional.
Pic 1: Upper is Taiwanese standard, CNS11643; Lower, GB18030, is used in Minecraft.
References:
https://blog.justfont.com/2014/01/that-is-not-tw-standard/
https://en.wikipedia.org/wiki/Standard_Form_of_National_Characters
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This report concerns a translation issue. Translations are done by the community and take place on the Crowdin Minecraft Translation Project, so this report will be resolved as invalid. Please use Crowdin for suggesting and adding translations.
Sorry, maybe I didn't make it clear. It's not a "adding or suggesting translations" problem. Crowdin only handles translating things. Which font should be used is depends on Mojang, and Mojang uses a wrong one to Traditional Chinese.
Question: Would that mean that Mojang would need to add a new font to Minecraft, or would existing character appearances need to be changed? If it's the latter, would that affect Simple Chinese characters? Or do "Standard Form" characters have separate Unicode code points? What about Hong Kong and Macau, as they use traditional characters as well? I'm sorry if those questions sound ignorant, but I'm not an expert with those characters and would like to know what exactly would need to be done in order to solve this issue.
Answer: It's former. Please refer to: https://www.google.com/get/noto/help/cjk/
Umm... as Hong Kong and Macau is controlled by the government of Mainland China, they should use the current one. However, there's only one version of Traditional Chinese, using "Standard Form of Taiwanese Ministry of Education" will make them follow Taiwanese government.
I think that font of Simplified Chinese doesn't need to be changed, and Traditional one is going to follow Taiwanese Ministry of Education's standard form. This change should apply to all the other products, like Launcher.
Some of the users (including me) are preparing a separate Traditional Chinese Unifont version, however the exact details remain to be discussed. Considering that CNS 11643, or let's say a strictly Taiwan MoE-compliant bitmap font does not actually exist (MingLiU's bitmap font actually leaves quite a lot characters not edited to be compliant), I'd say we could create a font based on traditional orthography, like how IBM Plex TC does.
I just post this on Minecraft feedback
Please do not mark unreleased versions as affected.
You don't have access to them yet.