The game crashed repeatedly while I was placing signs for a squid farm. Every time I timed placing a sign poorly and placed it (from what I can tell) on the same tick as the water tried to flow to the same block I was placing the game crashed. Unknown if this issue exists with any other blocks. It should be easy to reproduce, as it happened every 5-10 signs I placed in the farm I made in the screenshot. In my instance I used jungle signs.
1.14.4: crash-2019-08-06_09.28.53-client.txt
Description: Rendering screen
java.lang.IllegalArgumentException: Cannot get property bwo{name=facing, clazz=class fb, values=[north, south, west, east]} as it does not exist in Block{minecraft:water}
at bvs.c(SourceFile:95)
at dek.render(SourceFile:118)
at dnc.a(SourceFile:686)
at cyc.e(SourceFile:954)
at cyc.b(SourceFile:410)
at net.minecraft.client.main.Main.main(SourceFile:155)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at bvs.c(SourceFile:95)
at dek.render(SourceFile:118)
-- Screen render details --
Details:
Screen name: dek
Mouse location: Scaled: (240, 127). Absolute: (960.000000, 508.000000)
Screen size: Scaled: (480, 255). Absolute: (1920, 1017). Scale factor of 4.000000
-- Affected level --
Details:
All players: 1 total; [dmp['Goldragon'/12417008, l='MpServer', x=-662.58, y=62.00, z=1254.52]]
Chunk stats: Client Chunk Cache: 361, 169
Level dimension: minecraft:overworld
Level name: MpServer
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options: {}
Level spawn location: World: (57,70,321), Chunk: (at 9,4,1 in 3,20; contains blocks 48,0,320 to 63,255,335), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 29948 game time, 62744466 day time
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Server brand: Paper
Server type: Non-integrated multiplayer server
Stacktrace:
at dkf.a(SourceFile:421)
at cyc.b(SourceFile:1923)
at cyc.b(SourceFile:425)
at net.minecraft.client.main.Main.main(SourceFile:155)
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