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MC-159757

Endermen stop moving, if you look at their face even when they're already in hostile mode

Endermen freeze and stop moving, if you look at their face, even when they are already hostile.

They should only freeze when you're looking at their face when they're neutral and are turning hostile.

 

How to reproduce:

  1. Make sure you're in survival mode.

  2. Make sure the Enderman is already hostile towards you.

  3. Place your crosshair at the Enderman's head.

  4. --> The Enderman freezes in place

(So in short, for neutral endermen this works as it should, but not for hostile endermen.)

Related issues

Comments

migrated

This seems to be intentional behavior because this was a fix for MC-71256 which was released in 19w11a. It was also mentioned at another video made by Slicedlime.

violine1101

Yes, but is it intended that they stop moving if you look at their face again? The question is: Are they supposed to only freeze when being looked at initially or at any time, even if they're hostile?

migrated

When the stare behavior was first added they only froze when looked at initially.  (You can test this in 1.7.2 for example)

Then it got bugged in later versions

Now that the stare behavior got re-added/fixed this is completely new behavior

migrated

Affects 20w22a.

Re-open this issue, as it's not clearly intended after they're already turned hostile.

You can test this in the older versions like 14w05b or 1.7.2 where it's not present. It's never been a thing any older version.

migrated

Still a problem in 1.16.3. Was watching someone struggle killing an Enderman while standing on a pillar because the Enderman didn't come to the player after being hit, because the player was looking at them, so they didn't come any closer - and the player didn't understand, so they had to jump down to kill them.

migrated

(Unassigned)

Unconfirmed

Mob behaviour

AI, enderman, endermen, face, freeze, freezes, hostile, hostility, mob-behavior, moving, neutral, neutral-mob

1.14.4, 19w34a, 20w22a

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