mojira.dev
MC-160225

n: Non [a-z0-9/._-] character in path of location: minecraft:block/Tripwire

So I'm working on a texture pack and I get this error when I try to share it to others. But on my pc, it works but I just get openGL: error 1281 (invalid value). How can I fix the tripwire issue?

other small stuff idk how to fix
[10:22:21] [Server-Worker-7/WARN]: Unable to load model: 'minecraft:block/repeater_3tick' referenced from: minecraft:repeater#delay=1,facing=north,locked=true,powered=true: {}
[10:22:21] [Server-Worker-7/WARN]: com.google.gson.JsonSyntaxException: com.google.gson.stream.MalformedJsonException: Unterminated object at line 4 column 28 path $.textures.particle
[10:22:22] [Server-Worker-7/WARN]: Unable to load model: 'minecraft:block/stone_slab_double' referenced from: minecraft:stone_slab#type=top,waterlogged=true: {}
[10:22:22] [Server-Worker-7/WARN]: java.io.FileNotFoundException: minecraft:models/block/stone_slab_double.json
[10:22:24] [Server-Worker-7/WARN]: Unable to resolve texture due to upward reference: #platform in minecraft:block/piston_head_short
[10:22:24] [Server-Worker-7/WARN]: Unable to resolve texture due to upward reference: #platform in minecraft:block/piston_head
[10:22:24] [Server-Worker-7/WARN]: Unable to resolve texture due to upward reference: #platform in minecraft:block/piston_head_short
[10:22:24] [Server-Worker-7/WARN]: Unable to resolve texture due to upward reference: #platform in minecraft:block/piston_head_short
[10:22:24] [Server-Worker-7/WARN]: Unable to resolve texture due to upward reference: #platform in minecraft:block/piston_head
[10:22:24] [Server-Worker-7/WARN]: Unable to resolve texture due to upward reference: #platform in minecraft:block/piston_head_short
[10:22:24] [Server-Worker-7/WARN]: Unable to resolve texture due to upward reference: #platform in minecraft:block/piston_head_short
[10:22:24] [Server-Worker-7/WARN]: Unable to resolve texture due to upward reference: #platform in minecraft:block/piston_head
[10:22:24] [Server-Worker-7/WARN]: Unable to resolve texture due to upward reference: #platform in minecraft:block/piston_head_short
[10:22:24] [Server-Worker-7/WARN]: Unable to resolve texture due to upward reference: #platform in minecraft:block/piston_head
[10:22:24] [Server-Worker-7/WARN]: Unable to resolve texture due to upward reference: #platform in minecraft:block/piston_head
[10:22:24] [Server-Worker-7/WARN]: Unable to resolve texture due to upward reference: #platform in minecraft:block/piston_head
[10:22:24] [Server-Worker-7/WARN]: Unable to resolve texture reference: #side in minecraft:block/piston_head_short
[10:22:24] [Server-Worker-7/WARN]: Unable to resolve texture reference: #platform in minecraft:block/piston_head_short
[10:22:24] [Server-Worker-7/WARN]: Unable to resolve texture reference: #unsticky in minecraft:block/piston_head_short
[10:22:24] [Server-Worker-7/WARN]: Unable to resolve texture reference: #side in minecraft:block/piston_head
[10:22:24] [Server-Worker-7/WARN]: Unable to resolve texture reference: #platform in minecraft:block/piston_head
[10:22:24] [Server-Worker-7/WARN]: Unable to resolve texture reference: #unsticky in minecraft:block/piston_head

[10:22:27] [Thread-6/ERROR]: OpenGL API ERROR: 1281 (GL_INVALID_VALUE error generated. <value> must not be negative.)
java.lang.Exception: Stack trace
at org.lwjgl.opengl.GLDebugMessageCallbackI.callback(GLDebugMessageCallbackI.java:39) [lwjgl-opengl-3.2.2.jar:build 10]

[Shaders] OpenGL error: 1281 (Invalid value), program: none, at: pre beginRender

prio to fix the tripwire issue everything else is a plus 😃

Environment

my sisters pc that the texture pack doesn't work on.

– System Details ----

--Details:

Minecraft Version: 1.14.4

Minecraft Version ID: 1.14.4

Operating System: Windows 10 (amd64) version 10.0

Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 1403908008 bytes (1338 MB) / 2013265920 bytes (1920 MB) up to 2147483648 bytes (2048 MB) CPUs: 4

JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M

Launched Version: 1.14.4

LWJGL: 3.2.2 build 10

OpenGL: Intel(R) HD Graphics 2500 GL version 4.0.0 - Build 10.18.10.4358, Intel

GL Caps: Using GL 1.3 multitexturing.

Using GL 1.3 texture combiners.

Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.

Shaders are available because OpenGL 2.1 is supported.

VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes

Is Modded: Probably not. Jar signature remains and client brand is untouched.

Type: Client (map_client.txt)

Resource Packs: vanilla, file/flows HD city
Current Language: English (US)
CPU: 4x Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz

------------------------------------------------------------------------------------------------

my pc

[OptiFine] Optifine_1.14.4_HD_UF3

[OptiFine] Build: 20190806-172046

[OptiFine] OS: Windows 10 (amd64) version 10.0

[OptiFine] Java: 1.8.0_51, Oracle Corporation

[OptiFine] VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation

[OptiFine] LWJGL: 3.3.0 Win32 WGL EGL OSMesa VisualC D

[OptiFine] OpenGL: GeForce GTX 1060 6GB/PCIe/SSE2, version 4.6.0 NVIDIA 431.60, NVIDIA Corporation

[OptiFine] OpenGL Version: 4.6.0

[OptiFine] Maximum texture size: 32768x32768

[Shaders] OpenGL Version: 4.6.0 NVIDIA 431.60

[Shaders] Vendor: NVIDIA Corporation

[Shaders] Renderer: GeForce GTX 1060 6GB/PCIe/SSE2

[Shaders] Capabilities: 2.0 2.1 3.0 3.2 4.0

[Shaders] GL_MAX_DRAW_BUFFERS: 8

[Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 8

[Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 32

[OptiFine] Resource packs: flows HD city

CPU: intel core i7 6700k OC 4700MHz

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Comments 2

Thank you for your report!
We're actually already tracking this issue in MC-135110, so I resolved and linked this ticket as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki

so i found out that it was related to the texture pack being 128x128 to much for low end pc's so when i changed some textures to 64x64 it worked

migrated

(Unassigned)

Unconfirmed

1.14.4

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