horses break lead when being lead when they stop to eat grass
What I expected to happen was...:
The horse would continue to follow me until I unleashed it or tied it up
What actually happened was...:
breaks lead while being lead when it stops to eat grass
Steps to Reproduce:
1. put tamed horse on leash
2. walk, sprint, ride on another horse
3.after a while the lead horse will break off lead as it eats grass
Environment
Put your operating system (Windows 7, Windows XP, OSX) and Java version if you know it here
Hugely seconding this issue. In a new world I made to try out with the current snapshot, I ended up accumulating a ton of stuff, and wound up with a horse, and a donkey and three mules to carry everything. After flying around to find a place I wanted to take all my stuff and settle down to build, I set off on foot with my animals, and immediately ran into trouble with the leads breaking. I ended up having to stop halfway there to leave three of them tied to a post while I continued on with the other two, and even then I still had leads breaking. It does seem to happen when they stop to graze while I'm still moving, and if I pass through an area smaller than their perceived hitbox size. A trip that I was hoping would take me ten, maybe fifteen minutes, ended up taking a little over a half hour, because I kept having to walk backwards or stop and look back to do a headcount. Going through a forested area was agony. I've seen it stated in other bug reports that the leads don't have infinite strength, but this is ridiculous.