Game crashes when attempting to break blocks in survival mode. Does not crash when breaking plants. Began after new world created, and as such I am only using my hands as I cannot craft tools.
Information provided by the game:
The game crashed whilst tesselating block model
Error: java.lang.IndexOutOfBoundsException: Index: 1, Size: 1
Minecraft Crash Report ----
// Would you like a cupcake?
Time: 18/09/19 16:01
Description: Tesselating block model
java.lang.IndexOutOfBoundsException: Index: 1, Size: 1
at java.util.ArrayList.rangeCheck(ArrayList.java:653)
at java.util.ArrayList.get(ArrayList.java:429)
at cxj.b(SourceFile:91)
at cxe.a(SourceFile:306)
at dps.a(SourceFile:134)
at dps.b(SourceFile:76)
at dps.a(SourceFile:47)
at dpq.a(SourceFile:48)
at dpd.a(SourceFile:1300)
at dpa.a(SourceFile:691)
at dpa.a(SourceFile:535)
at daj.e(SourceFile:931)
at daj.b(SourceFile:564)
at net.minecraft.client.main.Main.main(SourceFile:199)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Thread: Render thread
Stacktrace:
at java.util.ArrayList.rangeCheck(ArrayList.java:653)
at java.util.ArrayList.get(ArrayList.java:429)
at cxj.b(SourceFile:91)
at cxe.a(SourceFile:306)
at dps.a(SourceFile:134)
at dps.b(SourceFile:76)
– Block model being tesselated –
Details:
Block: Block{minecraft:spruce_leaves}[distance=1,persistent=false]
Block location: World: (224,73,-146), Chunk: (at 0,4,14 in 14,-10; contains blocks 224,0,-160 to 239,255,-145), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Using AO: true
Stacktrace:
at dps.a(SourceFile:47)
at dpq.a(SourceFile:48)
at dpd.a(SourceFile:1300)
at dpa.a(SourceFile:691)
– Affected level –
Details:
All players: 1 total; [doo['KierzTheOrk'/143, l='MpServer', x=223.97, y=72.00, z=-143.40]]
Chunk stats: Client Chunk Cache: 729, 483
Level dimension: minecraft:overworld
Level name: MpServer
Level seed: -899947043090226279
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options: {}
Level spawn location: World: (224,72,-144), Chunk: (at 0,4,0 in 14,-9; contains blocks 224,0,-144 to 239,255,-129), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 951 game time, 951 day time
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Server brand: vanilla
Server type: Integrated singleplayer server
Stacktrace:
at dme.a(SourceFile:423)
at daj.c(SourceFile:1857)
at daj.b(SourceFile:579)
at net.minecraft.client.main.Main.main(SourceFile:199)
– System Details –
Details:
Minecraft Version: 19w38a
Minecraft Version ID: 19w38a
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1203071928 bytes (1147 MB) / 1979711488 bytes (1888 MB) up to 2147483648 bytes (2048 MB)
CPUs: 12
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 19w38a
Backend library: LWJGL version 3.2.2 build 10
Backend API: GeForce GTX 750 Ti/PCIe/SSE2 GL version 4.6.0 NVIDIA 388.13, NVIDIA Corporation
GL Caps: Using framebuffer using OpenGL 3.0
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
CPU: 12x AMD Ryzen 5 2600 Six-Core Processor
Related issues
Comments


Same here, it´s happening since today actualization and only in survival mode.

I'm pretty sure it's something to do with it rendering the cracks on blocks, either visually or in code. I think the reason it works in creative mode is because blocks break immediately, without showing the progression of damage.
I have the exact same issue.
Minecraft Crash Report -------- Minecraft Crash Report ----// Hi. I'm Minecraft, and I'm a crashaholic.
Time: 18/09/19 11:13 AMDescription: Tesselating block model
java.lang.IndexOutOfBoundsException: Index: 1, Size: 1 at java.util.ArrayList.rangeCheck(ArrayList.java:653) at java.util.ArrayList.get(ArrayList.java:429) at cxj.b(SourceFile:91) at cxe.a(SourceFile:306) at dps.a(SourceFile:134) at dps.b(SourceFile:76) at dps.a(SourceFile:47) at dpq.a(SourceFile:48) at dpd.a(SourceFile:1300) at dpa.a(SourceFile:691) at dpa.a(SourceFile:535) at daj.e(SourceFile:931) at daj.b(SourceFile:564) at net.minecraft.client.main.Main.main(SourceFile:199)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
– Head --Thread: Render threadStacktrace: at java.util.ArrayList.rangeCheck(ArrayList.java:653) at java.util.ArrayList.get(ArrayList.java:429) at cxj.b(SourceFile:91) at cxe.a(SourceFile:306) at dps.a(SourceFile:134) at dps.b(SourceFile:76)
– Block model being tesselated --Details: Block: Block{minecraft:stone} Block location: World: (-226,12,827), Chunk: (at 14,0,11 in -15,51; contains blocks -240,0,816 to -225,255,831), Region: (-1,1; contains chunks -32,32 to -1,63, blocks -512,0,512 to -1,255,1023) Using AO: trueStacktrace: at dps.a(SourceFile:47) at dpq.a(SourceFile:48) at dpd.a(SourceFile:1300) at dpa.a(SourceFile:691)
– Affected level --Details: All players: 1 total; [doo['LeJesse'/67, l='MpServer', x=-226.43, y=12.00, z=825.30]] Chunk stats: Client Chunk Cache: 1369, 640 Level dimension: minecraft:overworld Level name: MpServer Level seed: 4712110658955296929 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: {} Level spawn location: World: (-240,70,240), Chunk: (at 0,4,0 in -15,15; contains blocks -240,0,240 to -225,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Level time: 1207290 game time, 1641786 day time Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: true), thunder time: 0 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Server brand: vanilla Server type: Integrated singleplayer serverStacktrace: at dme.a(SourceFile:423) at daj.c(SourceFile:1857) at daj.b(SourceFile:579) at net.minecraft.client.main.Main.main(SourceFile:199)
– System Details --Details: Minecraft Version: 19w38a Minecraft Version ID: 19w38a Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1288404440 bytes (1228 MB) / 1912602624 bytes (1824 MB) up to 2147483648 bytes (2048 MB) CPUs: 12 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 19w38a Backend library: LWJGL version 3.2.2 build 10 Backend API: AMD Radeon RX 5700 XT GL version 4.6.13570 Compatibility Profile Context 19.8.1 26.20.13001.29010, ATI Technologies Inc. GL Caps: Using framebuffer using OpenGL 3.0 Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (US) CPU: 12x AMD Ryzen 5 2600X Six-Core Processor