Powering a piston pushing a rail into a non-valid position causes it to break, but no item to drop. Works with powered rails, activator rails, and detector rails.
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Was set to true in the video, however, it doesn't seem to have an effect on the bug, as in it doesn't drop the item on true or false.
Thank you for your report!
We're actually already tracking this issue in MC-152037, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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What is
/gamerule doTileDrops
set to?