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MC-162045

Breaking blocks in certain places causes momentary freeze

Please see this video: https://gfycat.com/healthycooperativedunlin

Aside from the already reported issue about the breaking animation following the player's cursor - every time a block is broken I'm getting a pretty serious freeze. This doesn't happen in all chunks though.

It's client-side lag, but I feel I should mention I'm playing using the 19w39a dedicated server too (unmodified) hosted on a separate machine (i.e. anything the server is doing shouldn't be affecting my game client's framerate).

Environment

CPU: Intel Core i7-7700K
RAM: 16GB DDR4 3200Mhz
GPU: NVIDIA GeForce RTX 2080
SSD: Samsung Evo 970 Plus
JVM: Bundled (1.8.0_51), default arguments
OS: Windows 10 1809 (17763.737)

Linked issues

Comments 2

Please check if that's still an issue for you in 19w45a.

Hey @unknown, I can no longer reproduce this issue. Though unfortunately I don't have the same world, I've tested this in a few different chunks in similar circumstances and it's been totally fine.

E: Apologies, look like me responding has re-opened this issue!

migrated

(Unassigned)

Confirmed

Very Important

Performance, Rendering

19w39a

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