When a Blaze is created in the world through any means, the smoke particles, which normally appear in the center of the model, instead appear offset by a bit.
When a Blaze is created in the world through any means, the smoke particles, which normally appear in the center of the model, instead appear offset by a bit.
Joe Mama
(Unassigned)
Unconfirmed
(Unassigned)
mob
19w42a
Retrieved
Thank you for your report!
We're actually already tracking this issue in MC-163027, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.
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