When loading a world, the chunk loading is being super slow, even after some time that everything around you is loaded, things are still slow, the FPS are dropping for no reason whatsoever, hopefully this will be optimized before the actual release!
Linked issues
Comments


Minecraft Crash Report -------- Minecraft Crash Report ----// Ooh. Shiny.
Time: 25/11/2019 4:41 μμDescription: Manually triggered debug crash
java.lang.Throwable at dbh.b(SourceFile:454) at dbj.n(SourceFile:1456) at dbj.d(SourceFile:916) at dbj.b(SourceFile:576) at net.minecraft.client.main.Main.main(SourceFile:202)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
– Head --Thread: Render threadStacktrace: at dbh.b(SourceFile:454)
– Affected level --Details: All players: 1 total; [dpw['TechnologicalByte'/225, l='MpServer', x=28.76, y=63.00, z=214.69]] Chunk stats: Client Chunk Cache: 361, 225 Level dimension: minecraft:overworld Level name: MpServer Level seed: -7324779384622369841 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: {} Level spawn location: World: (32,65,209), Chunk: (at 0,4,1 in 2,13; contains blocks 32,0,208 to 47,255,223), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 1122 game time, 1122 day time Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Server brand: vanilla Server type: Integrated singleplayer serverStacktrace: at dnj.a(SourceFile:442) at dbj.c(SourceFile:1865) at dbj.b(SourceFile:591) at net.minecraft.client.main.Main.main(SourceFile:202)
– System Details --Details: Minecraft Version: 1.15 Pre-release 1 Minecraft Version ID: 1.15-pre1 Operating System: Windows 8.1 (amd64) version 6.3 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 139450504 bytes (132 MB) / 544866304 bytes (519 MB) up to 1075052544 bytes (1025 MB) CPUs: 2 JVM Flags: 5 total; -Xmn128M -Xmx1037M -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -XX:+UseConcMarkSweepGC Launched Version: 1.15-pre1 Backend library: LWJGL version 3.2.2 build 10 Backend API: Mobile Intel(R) 4 Series Express Chipset Family GL version 2.1.0 - Build 8.15.10.2413, Intel GL Caps: Using framebuffer using EXT_framebuffer_object extension Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (US) CPU: 2x Intel(R) Core(TM)2 Duo CPU P8400 @ 2.26GHz
Keep in mind that with these specs, 1.12.2 and 1.14.4 are working completely fine, with 50FPS average, same settings!
Please force a crash by pressing
F3 + C
for 10 seconds while in-game and attach the crash report (minecraft/crash-reports/crash-<DATE>-client.txt) here.