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MC-166820

You can see enchanted leather armor on armor stands at build height

The bug

When at build height you still have the ability to see armor stands with enchanted armor on it. It only works with enchanted leather armor.

How to reproduce

  1. Place an armor stand

  2. Put full enchanted leather armor on it

  3. Build to build height

  4. Look for the armor stand
    → ❌ Notice the armor stand in white

Linked issues

Attachments

Comments 9

gaspoweredpick

To be fair, the ground should not be visible either, because notice that the ground is only noticeable at sunrise or sunset (or when the sun/moon is "obscured" by the blocks). Unlike said problem, you can actually see the enchantment glint at any time, unlike normal blocks. This relates to MC-130265.

gaspoweredpick

Also it seems to work with all enchantment glints from every source, not just from enchanted leather armor. If you look at a giant with enchanted gear from a distance while having a render distance of 6 or less, the glowing effect will still be there, but its hue will be removed. The hue removal also happens to blocks, like in MC-130265.

To summon a giant with enchanted gear, use the following command:

/summon giant ~ ~1 ~ {PersistenceRequired:1,ArmorItems:[{},{},{Count:1,id:diamond_chestplate,tag:{Enchantments:[{id:mending,lvl:1}]}},{}]}

Unique beacon anyone? Hopefully this gets fixed in all seriousness though.

Can confirm in 21w03a.

Can confirm in 21w05b.

Can confirm in 21w06a.

Can confirm in 21w07a.

I am unable to reproduce this issue in 1.17.1.

This has indeed been fixed at some point. Was able to reproduce in 21w05b but can no longer in 1.17.1.

anthony cicinelli

(Unassigned)

Confirmed

Normal

Rendering

armor, armor_stand, build-limit, enchanted

1.15 Pre-release 3, 1.15 Pre-release 4, 1.15 Pre-release 5, 1.15 Pre-release 6, 1.15, ..., 20w51a, 21w03a, 21w05b, 21w06a, 21w07a

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