What I expected to happen was...:
A type "left" chest check if it is alone and then play the sound
What actually happened was...:
Only type "single" chest and type "right" chest plays sound
(trapped_chest with type left too)
in the picture, only chest in diamond lines plays sound
Steps to Reproduce:
Place a left-double chest with a debug stick on a single chest / with the following command (removed before 1.16.1)
–
/setblock ~ ~ ~ minecraft:chest[type=left]
Attachments
Comments 4
The command set a chest "single", but with the debug stick it's still possible to place a chest "left" in 20w51a
Also, the sculk sensor detect the action even if the sound is not played.
Can this be reproduced in some other way that doesn't require the debug stick? If not, this report is 'Won't fix'. See https://www.reddit.com/r/Minecraft/comments/7es23r/please_mojang_let_us_keep_the_debug_stick_it_has/dq7fjld/
I am unable to reproduce this issue in 20w51a. The chest plays the correct sound upon being opened.