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MC-168764

Trident renders in midair while holding it

I was surprised to not find this issue while searching, and it makes me wonder if it's something specific about my setup that's doing it. When holding a trident in my hand (or placing it on an armor stand), it renders in the wrong place.

 

EDIT: Never mind, turns out it's cause by the resource pack I'm using; I'll have to report it there.

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Flick Penrose

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1.15.1

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