Since today, everything was working fine, but now, everytime I try to open minecraft 1.12.2 I have this error: "The game crashed whilst initializing game
Error: cdo: Unable to fit: minecraft:blocks/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?"
Note that I don't have any resource packs, nor mods installed. I tried reinstalling the game, but the same happened. This is the full crash report:
"
Minecraft Crash Report -------- Minecraft Crash Report ----// There are four lights!
Time: 12/25/19 4:57 PMDescription: Initializing game
cdo: Unable to fit: minecraft:blocks/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack? at cdn.c(SourceFile:58) at cdp.b(SourceFile:137) at cdp.a(SourceFile:76) at cgb.n(SourceFile:763) at cgb.a(SourceFile:188) at cgc.a(SourceFile:23) at cev.a(SourceFile:100) at bib.aq(SourceFile:530) at bib.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
β Head --Thread: Client threadStacktrace: at cdn.c(SourceFile:58) at cdp.b(SourceFile:137) at cdp.a(SourceFile:76) at cgb.n(SourceFile:763) at cgb.a(SourceFile:188) at cgc.a(SourceFile:23) at cev.a(SourceFile:100) at bib.aq(SourceFile:530)
β Initialization --Details:Stacktrace: at bib.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123)
β System Details --Details: Minecraft Version: 1.12.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 129800920 bytes (123 MB) / 234881024 bytes (224 MB) up to 2147483648 bytes (2048 MB) JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=64M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.12.2 LWJGL: 2.9.4 OpenGL: AMD Radeon R5 Graphics GL version 4.5.13476 Compatibility Profile Context 22.19.174.2048, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing.Using GL 1.3 texture combiners.Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.Shaders are available because OpenGL 2.1 is supported.VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs:Β Current Language: English (US) Profiler Position: N/A (disabled) CPU: 2x AMD A6-9500 RADEON R5, 8 COMPUTE CORES 2C+6G "
Comments 4
Thank you for your report!
However, this issue is Invalid.
Your Minecraft version is outdated. We currently take issues for version 1.15.1 and the latest snapshot.
See MC-29565
Quick Links:
π Issue Guidelines β π¬ Community Support β π§ Customer Support β π Game Wiki
I know, BUT this issue might be linked to the addition of 1.15.2 (that is supposed to be today). Also all versions below 1.14 have the same error, but versions from 1.14 to 1.14.3 (including 1.14.3) have this error: "The game crashed whilst rendering overlay
Error: dul: Unable to fit: minecraft:burning_skull - size: 64x64 - Maybe try a lower resolution resourcepack?"
Versions 1.14.4+ work
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AlsoΒ MC-29565
doesn't help me, since I don't have any resource packs and I already tried reinstalling Minecraft.
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Does Mojang not care about earlier versions, even though they worked just yesterday?
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I know that I'm supposed to only report the newest version, but this is linked to the addition of the newest version