This bug happened on a bukkit server however a server should not be able to cause your FPS to drop to 0. After closing a chest inventory, if the server fails to notify the client the chest has closed the client will freeze on 0 FPS for around 10 seconds. I have not tested this on 1.5.2 but I could not see a similar issue on the bug tracker.
Comments 5
However the client should not stop rendering frames because a server didn't send it a packet to say the chest was closed.
Unless you can confirm this in a vanilla environment, this bug is invalid. There is nothing to prove that it actually happens.