mojira.dev
MC-172913

Schrödinger's Boats

Put the summary of the bug you're having here

What I expected to happen was...:
The boats would fully disappear after I stood on the boat-killer block

What actually happened was...:
The visual part of the boat was destroyed, but the player kept levitating, and randomly crouching. When I reload, they are deleted, but they still cause a huge issue with the map I'm making

Steps to Reproduce:

  1. Get the command_block in creative.

  2. Create a fast clock using command blocks that switch one or multiple blocks from redstone blocks to stone blocks to redstone blocks...

  3. On the stone/redstone blocks, put command blocks with the insides:

    /execute as @a at @s if block ~ ~.35 ~ minecraft:yellow_terracotta run kill @e[type=boat]
    /execute as @a at @s if block ~ ~-.35 ~ minecraft:yellow_terracotta run spawnpoint @s
    /execute as @a at @s if block ~ ~.35 ~ minecraft:orange_terracotta run summon minecraft:boat ~ ~ ~
    /execute as @a at @s if block ~ ~-.35 ~ minecraft:red_terracotta run kill @s
  4. Both of these command blocks should be on Impulse, Unconditional, and Needs Redstone.

  5. Place some orange_terracotta, some yellow_terracotta and some red_terracotta, so that you can interact with these Schrödinger's boats. I would recommend using the setup in the attached picture.

If needed I can record my point of view to get to the bottom of this bug.

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Comments 1

violine1101

Thank you for your report!
We're actually already tracking this issue in MC-136160, so I resolved and linked this ticket as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.

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1.15.2

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