The enchantment glint of the armor doesn't render. (Elytra works)
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is duplicated by 160
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Comments 12
The nose of the Piglins will get the enchantment glint if the helmet is enchanted as well.
[media]For piglins that have glowing snouts, see MC-172643
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yeah, all armour is like that, leather, gold, chailmail, diamond, iron and netherite. also if you have enchanted chestplate and you hold a shield, the part of the shield that goes around your wrist gets the glint instead
Encountered this today whilst working on mod code. Looks like the culprit is the addition of ".layering(VIEW_OFFSET_Z_LAYERING)" to the render layer used for armour, versus the one normally used for entities which continue to function as before.
Very strange that it would have this effect, though, because all that does is apply a minor scaling change. I guess this means someone was trying to fix z-fighting and forgot to update the two glint layers.
Honestly I've grown to like the matt armour, I have always found the glint to be slightly garish and wouldn't be unhappy if it became a feature
Rowan that idea should be a option in the settings. like if you wanted to disable the glint you could
Also relates to MC-168139