When tridents are used in this snapshot and hit an entity (I.E. A MOB or a Player), they register as an arrow, and as such will be lost in the game's code. Rendering all trident's useless as you only get one hit for such a rare item.
Windows 10, Java Edition, Snapshot 20W10A
Thank you for your report!We're actually already tracking this issue in MC-173766, so I've resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Reporter: migrated
Assignee: (Unassigned)
Created: 2020-03-08T04:47:34Z
Updated: 2026-09-07T14:52:38Z
Resolved: 2020-03-08T16:10:24Z
ADO:
Confirmation Status: Unconfirmed
Area:
Mojang Priority:
Category:
Labels:
Affects Versions: 20w10a
Fix Versions:
Retrieved 2026-09-07T14:52:45Z
Thank you for your report!
We're actually already tracking this issue in MC-173766, so I've resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki